TBAR {
RsID 1001
Strg "Ground Plane Appearance"
Strg "None"
Strg "Wires"
Strg "Opaque"
Strg "Solid"
}
TBAR {
RsID 1002
Strg "Ground Plane Appearance"
Strg "Wires"
Strg "Solid"
Strg "Transparent"
}
TBAR {
RsID 1003
Strg "Render Modes"
Strg "Bounding Box"
Strg "Wire"
Strg "Gouraud"
Strg "No Degrade"
}
TBAR {
RsID 1004
Strg "Render Modes"
Strg "No Rendering"
Strg "Bounding Box"
Strg "Wire"
Strg "Gouraud"
Strg "No Degrade"
}
TBAR {
RsID 1000
Strg "Render Modes"
Strg "Bounding Box"
Strg "Wire"
Strg "Lit Wire"
Strg "Flat"
Strg "Gouraud"
Strg "Textured"
Strg ""
}
TBAR {
RsID 999
Strg "Render Modes"
Strg "Bounding Box"
Strg "Wire"
Strg "Lit Wire"
Strg "Flat"
Strg "Gouraud"
Strg "Textured"
Strg "Sketch
"
}
Node {
RsID 301
Strg "Rendering Mode:"
Strg "Show Backdrop"
Strg "Wireframes:"
Strg "Antialias"
Strg "Solid"
Strg "Draw Hidden"
Strg "Outline Polys"
Strg "Silhouettes:"
Strg "Display:"
Strg "All Walls"
Strg "Active Wall Only"
Strg "Boxes Only"
Strg "Color:"
Strg "Fixed"
Strg "Object Color"
Strg "Intensity:"
Strg ""
Strg "0.00"
Strg "FPS"
Strg "Active Pane:"
Strg "0.00"
Strg "FPS"
Strg "Inactive Pane:"
Strg ""
Strg "Level Of Detail:"
Strg "Apply To:"
Strg "Active View"
Strg "All Panes In Window"
Strg "Show normals"
Strg "None"
Strg "Per facet"
Strg "Per vertex"
Strg "Transparency"
Strg "Actual"
Strg "Preset World Space"
Strg "Preset Eye Space"
Strg "Lighting Mode:"
Strg "Reflection"
Strg "New Lighting"
}
Node {
RsID 131
Strg "Light map"
Strg "Scene lights"
Strg "Lighting mode"
}
Node {
RsID 300
Strg "Active View"
Strg "All Panes In Window"
Strg "64"
Strg "128"
Strg "256"
Strg "512"
Strg "Texture Map Size:"
Strg "Rendering Mode"
Strg "Transparency"
Strg "Reflection"
Strg "Antialias"
Strg "Outline Polys"
Strg "Draw Hidden"
Strg "Show Backdrop"
Strg "Display options"
Strg "None"
Strg "Per facet"
Strg "Per vertex"
Strg "Show normals"
Strg "Apply to"
Strg "Intensity"
Strg "Fixed Color"
Strg "Object Color"
Strg "All Walls"
Strg "Active Wall Only"
Strg "Boxes Only"
Strg "Silhouette"
Strg "0.00"
Strg "FPS"
Strg "FPS"
Strg "0.00"
Strg "Level of detail"
Strg "Inactive Pane:"
Strg "Active Pane:"
Strg "Degradation Mode"
Strg "Light Map:"
}
Node {
RsID 132
Strg "Light map"
Strg "Scene lights"
Strg "Light map and scene lights"
Strg "Lighting mode"
}
COMP {
RsID 131
Strg "Eovia Software"
Strg "Required"
}
COMP {
RsID 132
Strg "OpenGL"
Strg "Required"
}
PMap {
RsID 131
Strg "Render Mode"
Strg "Lighting Mode"
Strg "Light Map"
Strg "Antialias Wires"
Strg "Draw Hidden Wires"
Strg "Outline Solid Polygons"
Strg "Show Backdrop"
Strg "Enable Ground Plane Display"
Strg "Silhouette Mode"
Strg "Silhouette Color"
Strg "Silhouette Intensity"
Strg "Inactive Render Mode"
Strg "Active Render Mode"
Strg "Inactive Render Mode FPS"
Strg "Active Render Mode FPS"
Strg "Polygon Detail"
Strg "Show normals"
Strg "Transparency"
Strg "Reflection"
Strg "Is Active View"
Strg ""
Strg "Transfer Settings"
}
PMap {
RsID 132
Strg "Render Mode"
Strg "Lighting Mode"
Strg "Light Map"
Strg "Antialias Wires"
Strg "Draw Hidden Wires"
Strg "Outline Solid Polygons"
Strg "Show Backdrop"
Strg "Enable Ground Plane Display"
Strg "Silhouette Mode"
Strg "Silhouette Color"
Strg "Silhouette Intensity"
Strg "Inactive Render Mode"
Strg "Active Render Mode"
Strg "Inactive Render Mode FPS"
Strg "Active Render Mode FPS"
Strg "Polygon Detail"
Strg "Show normals"
Strg "Transparency"
Strg "Reflection"
Strg "Is Active View"
Strg ""
Strg "Transfer Settings"
}
